…Or Maria, as it suits you. Either way, I’m fully recovering from my SH nostalgia after more than eight hours of playing in my first Silent Hill.
Developer: Konami
Platform: PlayStation 2, Xbox, Microsoft Windows
Genre: Survival horror – Psychological horror
Mode: Single-player
Plot:Silent Hill 2 is the second installment in the Silent Hill survival horror series. The game was released in late 2001 on the Sony PlayStation 2 and was ported to the Microsoft Xbox later that year and PC the following year.While the game is staged in the series’ namesake town, it is not a direct sequel to the events and characters of the first Silent Hill game.This entry takes insight into a new character, James Sunderland, who enters the town after receiving a letter written by his late wife Mary, saying she is waiting for him in their “special place” in Silent Hill.
But, let’s start from three days ago. Three days ago, I was no longer sick and intended to lessen my sleeping-hours. Don’t ask me why or how! Don’t even bother telling me the benefits of sleep and babies -_-, I’m so over this now, people! Let’s stick to the subject please ù_u.
As a way to keep myself from sleeping and yet have fun, I decided that I’m going to catch up on my games. Later of course, once I would be used to being awake that far at night. I could manage to do a more useful activity: like playing new games 8B.
The first thing on my list was Silent Hill 2: I bought this game many years ago but didn’t carry on (I was stuck somewhere -at the catacombs- and couldn’t find my way. I was pissed. I dropped it for Spyro è_é..You can %#!* my %¤$#. At least, Spyro wasn’t…No, wait u_u. Not now 8B!). I came accross other SH after that and reached the end. But something was missing: the end of the second opus!
I got Silent Hill 2 PC Edition and happily prepared myself for fear, horror survival, sleepless nights and good gaming. This game had it all: good critics, retro side, my friend’s dear love, Silent Hill town…But O_o
Ok, people! I know how some can turn out to be fanatics when it comes to Silent Hill 2 (I do it too when it comes to FF VII so we’re in family 8B) .
So, to those people, don’t go on reading u_u!
You might find a comfort in this fact, however: I was scared. Nyah! It scared me, wouhou!
Dismiss, now u_u. I’m going to make fun of the thing
Baby, are you down, down, down, down, down?
You still there? Good =3, or bad 8B. Anywho…
There’s something about Mary tarara in this game. The game opens with James, the guy you’re going to push to the limits of his psychological lands and retrieve the dark side of his subconscious spiritual travel this time in Silent Hill..Wouuu!
He’s looking at the mirror -wonder why- and wondering about his dead wife who sent him a letter and asked him to join her in Silent Hill “at their special place”. So, even though he’s pretty convinced she’s dead from a terrrible disease three years ago, and that three years ago indeed are gone, he responds to this letter with no real questioning, as if it was a tea party card. He just accepted it though he’s sure she’s dead! There must be something about Mary to still drive a Ben dummy and bring him to a ghost abandoned town in order to do whatever it takes to meet her dead spirit.
Well, let’s get going then! The first thing I noticed is the %#!ù$ camera system è_é: I don’t need to look at the face of Blondie, I need to look at the road! But nuuuuu, nu, nu it’s so more interesting and useful to look at the character running in front of you and get suddenly attacked by some easy mobs. I got killed too many times for this pathetic system of view. Even Spyro was way better with the dynamic/automatic camera view.
Speaking of mobs, there were mainly four types: the body with wrapped-up arms, the body with two pairs of legs, the P-Head (of course u_u…) and the actual nuts who were dragged to Silent Hill, too: a woman with daddy-complex and pathetic attitude, an annoying brat who finds it easy to wander in a town of monsters with no scratch, a smexy woman (because you need one in every game on any way) who will get killed three times yet survive each time and bother you around for god knows which reason, a fatbrat playing with guns. Almost forgot about the ghost mobs: those ones are in the prison area. They don’t do much harm, so I left them alone. I still can’t figure out what they would possibly stand for in the game. But since this game is highly viewed for its deep psychological contest, let’s say it has something to do with the past events and acts of Sudderland, James Sudderland.
I was scared, even very afraid of going to the bathroom. At a certain point, I switched off the music and put on Gaga’s album instead.
Then, I switched on the music of the game again: either your fully intend to appreciate the horror and thus the music (which I find was of great bit of the fear coming from the game…SH Shattered Memories will lose half its credibility because Akira is off from >_<’), or you don’t. I wanted to be scared and to really play a horror survival: I was playing at night, in a sleepy cold dormitory. It was foggy and I was alone in the room at 1:00 in the morning. Music and you would think it would be perfect. I got scared but couldn’t help laughing at some stupid moves I kept on doing because of the game’s needs XD.
The game riddles were good. Besides, I love picking up everything put everywhere. In fact, I spent on discovering the town too much time just to pick all the junk left by the mobs and the previous victims. I spent my time getting surprised by enemies, avoiding P-Head, encountering again and again the crazy nuts, discovering, discovering, discovering the buildings.
Then, at the History society, I spent my time finding broken locks, jumping in crazy holes with no broken legs, killing mobs over and over, discovering discovering discovering and picking up stuff.
I encountered some mini-boss: one was Angela’s Daddy (a bed man-on-woman monster O_o), another one (stuck on its bed) with two of his bros and found it good to levitate on the roof (the stupid brat locked me in for stupid reasons. But then again, who need a clever reason for anything when you can spend the crappy night playing a classic just for the sake of not sleeping at all!). Pyramid Head was raping some legs (geez! When I was younger, I thought he was trying to chop the legs 8B..).
I got lost many times, but managed to get back to the right road by getting killed and respawning from the save point once more. At a certain point, I was crazy enough to try to draw a plan of the catacombs (where I got lost on the PS version and which pissed me off from playing again -_-) in order to not get lost. I solved the plot long before solving the first riddles and no, I don’t feel any romantic-tragic-dramatic part of the story. I felt the fear, however. I felt it for real and this is greatly thanks to the music and crappy camera.
It’s a good game but it didn’t me blow me as expected. Besides, I don’t see why fans are so hysteric about this game!
Maybe I’ll google this question O_o. To sum it up nicely:





















